Friday, August 24, 2007
As for the Second Battle of Jambaville, it never actually happened. The time table for the day was kind of wonky and we weren't even able to get started until later than I had expected. At that point I had a number of players that were itching to do the Deathrace, so I went ahead, threw my timetable out of the window and went ahead with the event.
Afterward, I played a game against another local gamer who had just gotten into the game using the more traditional forces (in this case USMC vs. MEA) which he greatly appreciated. He had only been able to play one other time, so this really helped him get some of the rules down.
Finally, I ran a large battle featuring a combined force of the USMC and the EFTF against the PLA and MEA. Fun game, though we (the baddies in this case) were thoroughly slaughtered. The funniest moment of the game was when a squad of my MEA infantry moved into a shanty only to discover that was where one of the SAS fireteams had decided to hide! Still, fun was had by all and that is all that really matter.
So with all of this said, what about Jambaville? What about the Oingo Boingo Cult and BARF? Good question. Right now, I have to admit that I am concerned about the future of the game. Recently Mongoose Publishing effectively pulled the plug on the line and it is now officially "in a holding pattern". They are hinting that there is some big announcement coming in a few weeks, but the last time that they said that is was nothing but a major disappointment so I am very concerned about what will happen. All of this combined with my own life being very much up in the air has effectively put the brakes on anything happening with this project. Still, I want to at least post some pictures of the completed buildings. I just need to get them out of storage first.
Signing off for now, but hopefully with more soon...
Saturday, July 21, 2007
Even so, I still feel the need to finish what I said I would do and it's better late then never. Like cheese, some things get better with time. Course some also turn a fuzzy, blueish grey but for now let's focus on the first kind.
The first racer that I created was Hot Shot; the details about that car and how I made it can be found in the previous post. The next one is Killer Kart.
As with Hot Shot, Killer Kart is also based on a Maisto die cast car but in this case I went with a Scion xB. This was a much quicker conversion than Hot Shot since all I needed to do was assemble the two pieces of the gun (which is a bolter from an old 40k Rhino for those who don't know...), and then glue this onto the roof. Voila! Instant technical! In fact the paint job was the most time consuming aspect of this one since I was trying to make sure that the dark red diagonal was straight.
Next up is Blue Lightning...
This car is based on a Matchbox MDX die cast. The first step was to kit it out with a couple of weapons, in this case two bolt pistols with their handles chopped off and flipped upside down. Next I painted it dark blue and did the weapons, engine, and suspension in plain old Chaos Black. Quick and easy. Once this was done, I painted the lightning bolts on the sides and roof just to liven up the paint job a little.
Next up is the Oingo Boingo Cult entry into the race. The imagery was perfect for this one; a bunch of crazed cultists riding around in a gaudy VW van. Doesn't get much better than that.
This is one of the two easiest conversions of the bunch since all I did was repaint it. I wanted gaudy, so I put a heavy coat of white on it to cover the old paint job and just daubed on big splotches of bright colors.
Next is the other conversion on the cheap (aka the new paint job), one that I call "UN Sanctions".
This is a Matchbox Land Rover Defender that I base coated grey and then dry brushed with white. Of all the vehicles, this is one that I wanted to give a worn look to. It is actually not finished yet as I still need to finish painting the gear on the roof rack, but it was done enough for the game.
Last but not least is another comic car, the Mini Cooper of Death.
This is another one that is not quite finished yet, but I think you get the idea. For the weapon, I used the missile pack from a new set of Space Marines that I had lying around and glued it to a small round shield. Then I simply glued this to the roof and throw a quick coat of black on it. Once I am able to finish it, I plan to paint a large skull on the hood to really give it a Grim Reaper feel.
And there you have it! The six home-made contestants for the Deathrace. As it was, most people brought their own cars with them to the race, but it was still a lot of fun to pull on some of the old Car Wars concepts and make them into something real.
Next up will be a closer look at the buildings that I have built for use with Battlefield Evolution in general, and Bongolsia specifically.
Thursday, July 12, 2007
With Desert Wars rapidly approaching, I am going to be cranking out the last few buildings that I need to finish Jamboville over the next few days. Tomorrow I am going to set up the town again and get some more current pictures posted, but for now I wanted to start introducing my homemade entrants for the first ever Bongolesian Gran Prix!
The first entrant is affectionately known as Hot Shot, shown here on a portion of the ill-fated and never completed Bongolesia Expressway.Drawing inspiration from my bygone days of Cars Wars, Hot Shot is based on a Maisto die cast of a 2003 Chevrolet SS Concept car. The first thing that I needed to do was make it so that I could mount the machine guns in the headlights, so I used a 1/16" drill bit to make an indentation on the inside corner of each headlight. For the actual barrels, I had been thinking about using either brass rod or part of a paper clip, but I finally settled on chopping a couple of small lengths from the hand rail from an old 40k Rhino that I had in my bits box.
Once this was done, my daughter and I gave the car a base coat of black and then I added the flames, head and taillights, and the metal trim. And voila! I still need to give it a coat of sealer to protect the paint job, but I have to say that I am very happy with the outcome.
Tomorrow, I will post a pic and a quick how-to about my next homemade technical, Killer Kart.
Saturday, July 7, 2007
Oh yeah... Jayce has them. But they look really cool. Honest.
Hopefully I can pick them up from him tonight, but it is already getting pretty late so I don't know if it will happen. If not, I will get some pics posted of the individual buildings as soon as I can.
I also had two great finds which I am pretty excited about.
The first is a ten wheel cargo truck (I am sure there is some kind of official name, but I am drawing from my Car Wars days here...) that will be perfect for a PETROCO transport. Admittedly PETROCO trucks would primarily be tankers of some kind (they are an oil company after all) but a regular cargo truck or two would be great for staging a raid on a supply convoy for the drought stricken southern portion of the country. And it is even white, so I just need to put the logo on the side and weather it. I actually found this at a local grocery store among the wind up cars. You know the ones... you pull them back, let go and send them flying into someone elses car. Pretty inexpensive as well, coming in at about $5.
The second is a Land Rover that I have re-painted as an old UN vehicle. Even without any weathering, it is looking pretty abused so once I dirty it up some I think it will look great. This gives me a nice proxy for what amounts to a UN Technical. It does not actually have a machine gun on it so it might wind up being unarmed, but all I was looking for was something to represent some kind of standard off-road vehicle that you might find the UN using. And not only is it the perfect scale (1/64th on the nose) it was also the right price ringing up at about $1. Needless to say I might pick up a couple more just to have around.
I have also made some progress with the conversions for the Bongolesian Gran Prix, but I am going to hold off on posting pics of each of these until they are done, which should be by next weekend.
Now to bug Jayce to see if I can get my buildings back...
Tuesday, July 3, 2007
As for the tangent that I mentioned, I have decided to post some pics of some cars that I am going to be converting to use during Deathrace Bongolesia. No real Bongolesian-centric theme for them, just something fun to do that I thought I would share with everyone, especially since these vehicles will be making their debut at the first Bongolesian Gran Prix!
Stay tuned for details; pics will be coming soon...
Thursday, June 28, 2007
This shows an overhead view of the two ruins and two of the shanties. I still have to do some final detailing before they are complete, but they are turning out very well.
Here is another view looking over one of the shanties but more to the side to try to give a sense of scale. Still more work to do, but I really think that it is really pulling together.
Monday, June 25, 2007
Once I manage to find it (hopefully later today...), I will get a couple of shots posted.